Define your own data, no imposed schema.

The editor is simple by design because I want to use it for multiple games that require different data structure.
It's engine agnostic and doesn't impose any structure on you or your game. You define the data yourself and the editor just helps you organise the data and node connections. It can export data into json that you can import into your game.

Support links:
I hate to ask for help but I'm in a tight financial spot in life and if you liked the tool, please, consider supporting on Patreon or here on itch.
I also have a newsletter. Thank you!
I'm available for work opportunities if you need help with Unity programming (LinkedIn)

Credits to third-party assets:
Font by https://datagoblin.itch.io/monogram
GUI pack https://comp3interactive.itch.io/retro-windows-gui
Windows XP Pack https://nulltale.itch.io/win-xp-asset-pack

Published 2 hours ago
StatusIn development
CategoryTool
PlatformsHTML5
Authorkirlosev
Made withUnity
TagsIncremental, Level Editor, Point & Click, skill-tree
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse