LD56 / Pixel Repair Agency
Made for Ludum Dare 56
Theme : "Tiny Creatures"
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Have you ever had to deal with dead pixels on a monitor? We have!
And this experience made us learn that every monitor is its own world of pixel creatures.
And just like any society - it has its own psychos.
In this case there's a murder pixel that kills other chill pixels.
You as owner of a repair shop have to get monitors, find the murderer and kill it. After that you can sell the monitor for profit.
Lucky for you, we know that the pixel murderer is the one that has the most defects. You need to check suspicious pixels by metrics against the "Tech Specs" paper you get in the begining about the monitor and the pixel that has the most defects is the killer
The properties are just like in real life:
- response time is how was the pixel changes from one color to another
- color accuracy is how much of RGB color a pixel can output
- max brightness is how bright a pixel can be
At your shop you have various tools to help you identify the killer correctly:
- Gradient module allows you to apply a gradient to the monitor or reset to black. Useful to check color accuracy
- Response module applies either white or black. Makes it easier to check pixels' response
- Brightness module helps you control how bright pixels are
- When you have a suspect - use Scanner to get accurate data about a range of pixels. Select a region using a Dpad, select a metric you want to get data about and press Submit at the mid bottom of the module to receive a report
When you made a decision - enter suspect's coordinates into the submit form at mid bottom of the screen and press Kill. The reward will be applied instantly, but a customer could get a 100% refund if you made a wrong conclusion and didn't kill the killer pixel and now the monitor is destroyed with all pixels dead.
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Rate game:
https://ldjam.com/events/ludum-dare/56/pixel-repair-agency
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | kirlosev |
Genre | Puzzle, Simulation |
Made with | Unity |
Tags | Ludum Dare, Ludum Dare 56, Management, Pixel Art |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Links | Ludum Dare |
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